Friday, 29 April 2011

Crisis warhead review

Crisis warhead is an expansion to the original crisis the story takes place at the same time as the original crisis but you play as Michel Psyches or Psych and his battles on the crisis 1 island. The game is focused more on action making the game faster in pace but it still gives you the chance to juggle all the powers and you often have more ai teammates either other members of the nanosuit program or marines. The games intro movie gives you a very good description of the game that is a fantastic fast paced musical score and lots of explosions this will become abundantly clear in the final stages of the game where you are in huge open areas fighting what appears to be a full scale war and you will have to utilise all weapons and vehicles available to survive.
One of the most brilliant things that people loved about the original crisis is the graphics although for most people it was almost impossible to play the game on the highest settings and get a smooth ride, in warhead I didn’t notice and improvement in the graphics but I did find that the game did run a lot better with less jolts and freezes when you got to a checkpoint.
Some new things to arrive is more weapons there is a new type of pistol is described as a micro machine gun and like the pistol it can be duel wielded but instead of using the left mouse button to control both guns warhead now uses the left mouse button to control the left gun and the right the right gun which worked fine for me but for others who don’t use the right mouse button to zoom will find some problems and the button can’t be remapped. There is also a 6 shot grenade launcher which was cool but I only found it on two levels one being the second or third the other being the last.
Crisis warhead defiantly has bigger set pieces for example once the island is iced over you will fight a giant alien walker which takes a lot of firepower to gun down and there is a big surprise at the end that does justice to crisis ones epic ending fight.
My final verdict on crisis warhead is a 9/10 I thoroughly enjoyed the experience far more then crisis ones but at the end I felt that the game was a bit short it ramps up the story of Psych well but i would have liked to see more levels among that and the control scheme but apart from those two problems I couldn’t fault it. I will be doing a review of crisis one and possibly the multiplayer component that comes with warhead called crisis wars.
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Thursday, 28 April 2011

A2a’s p 47 razorback review

With the release of a2a’s wings of power 3 spitfire I decided to review my first a2a product and one of my personal favourites, the p 47 comes with many of the things the spitfire comes with for example the maintenance hangar and load manager which are designed to make you feel that you actually have to look after these planes, although a the maintenance hangar just displays engine quality and only gives you the option to overall the engine once it is very damaged. The load manager gives you the option to select ordinance and refuel the aircraft.

The graphics of the p 57 pack are just what you expect from a wings of power three aircraft they are stunning the main star being the cockpit equipped with the actual sounds of the aircraft and with the physics engine when you open the window in flight you hear the wind rushing past the plane.

While the p 47 comes with two manuals to explain everything you need to be quite an experience fsx pilot as the plane works best on the hard difficulty and a small knowledge about the plane and how to star it if you are confused about how to start the engine properly the then go to this URL http://www.youtube.com/watch?v=YH4L9hn7oyY

My final score for this product is a 8/10 if you love a2a’s products then you can’t miss out on this one it is only held up by the fact that other a2a products have included much more especially in the maintenance hangar, take the b17 which I will be reviewing next.

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Wednesday, 13 April 2011

first impressions of homefront

The first thing I did when I got Homefront was start the campaign and to begin with looks amazing with a bus journey through part of a town showing all the horrors of the north Korean occupation of the us, but before that there is a brilliant cut scene telling the years up to the game start starting with Kim Jon ill dying and his son Kim Jon un taking control then uniting both north and south Korea and later launching an EMP over the us to eventually invade the us.
The campaign after that becomes very annoying, while in some cases you get to control of a goliath tank but simply targeting enemies is a problem as there are usually a lot and all seem to be firing at you it is very hard to use the targeter as it takes so long to target vehicles and when you finally press the fire button you die from a mysterious grenade that you didn’t even see.
The multiplayer though is brilliant with 32 player battles and with the use of battle points acquired in game to purchase drones, airstrikes and vehicles to aid your side making the game more like battlefield bad company 2 then call of duty in the science that there is more tactics then simply running around lobbing grenades at people.
My first impressions of Homefront is a game that the developers half way through production of the single player decided to move onto multiplayer and decide to include a battle code which you have to put in if you want to get passed level 5 in multiplayer. I have no idea why but it’s there. My review will be coming shortly as will a review of crisis and crisis warhead and soon crisis 2.


Saturday, 2 April 2011

mass effect 2 review

Since the British academy awards which mass effect  2 won best game biowear’s biggest game has received more and more attention and I have to say after playing the game at least twice i think the game is amazing, for starters the sheer amount you can do unlike mass effect one where the side missions took place on the same deserted wasteland where you drive the Maco around looking for resources in mass effect 2 the macho is gone and so has the original Normandy replaced by another similar vessel but bigger which is also called the Normandy, now the side quests feel more a part of the game where you don’t just do them to level up you do them to expand the story and get a friendlier relationship with your crew.
As well as that the graphics have seen a great improvement now you don’t have ugly looking texture pop in everything is smooth and feels great only drawback is that loading screens tend to take longer especially when you die and have to reload the whole levels graphics again but that isn’t much of a problem.
I won’t spoil the story for you because it would be a crime to give any of it away but I will tell you that it is just as good if not better than mass effect ones, you are working for a company called Cerberus which has a coloured passed thus not many people like commander Shepered any more, you quickly find out that there is a species in the galaxy called the collectors who are abducting humans and your goal is to stop them, it sounds slow and boring but hang in there once the story gets under way it will be brilliant.
Another thing is that if you played mass effect one and haven’t erased your save data then you can input your character and all of their decisions into mass effect 2 to personalise the story, along with that combat had been improved the new cover system works a lot better though it’s not perfect but the guns have much better sounds and the recoil looks realistic but more importantly the guns don’t overheat like in mass effect one instead they have cooling clips making you feel less like Rambo running and gunning your way through a level now you have to look for ammo and even on easy if you don’t scavenge ammo you will run out very quickly.
My final verdict for mass effect 2 is a 9.7 a truly spectacular game just falling a little short with all the loading screens and the fact that much of the extra content is free short missions that the developers could have just put it into the game and it penalises people who don’t have access to the internet, but apart from those things I defiantly recommend buying this game and now that mass effect three is scheduled for this year it’s going to be a bumper year for sci-fi role playing games.
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